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AI Insights · Timothy · April 2022

Top 5 Sandbox Games on Android in Slovenia, Q1 2022

In Q1 2022, the top 5 sandbox games on Android in Slovenia showed varied performance in downloads, revenue, and active users, with Roblox leading the charge.

Top 5 Sandbox Games on Android in Slovenia, Q1 2022

In the first quarter of 2022, the leading sandbox games on the Android platform in Slovenia displayed diverse trends in downloads, revenue, and active user engagement. Here’s a closer look at the performance of the top 5 sandbox games, based on data from Sensor Tower.

Roblox saw significant fluctuations in weekly revenue, starting the quarter strong at around $9.9K at the end of December, then experiencing a dip to $3.1K by the end of January. Revenue saw a slight recovery in February, peaking at $4.3K towards the end of the month, and ended March at approximately $3K. Weekly downloads for Roblox were relatively stable, averaging around 1K throughout the quarter. Active users ranged from a high of 53.1K in late January to a steady 48.2K by the end of March.

Minecraft maintained a modest revenue stream, with weekly earnings fluctuating between $248 and $461. Downloads were negligible throughout the quarter, providing no significant impact on its performance metrics.

Garena Blockman GO exhibited a gradual decline in weekly downloads, from 436 in late January to 159 by the end of March. Revenue showed minor variances, peaking at $40 in early February and closing the quarter at $19. Active users saw an increase in January, reaching 773 in early February, then stabilizing around 662 by the end of March.

Growtopia had a sporadic revenue stream, with noticeable earnings only in specific weeks, such as $29 at the end of February. Downloads were minimal, peaking at 14 in March. Active user engagement remained relatively constant, averaging around 61 users per week.

Lastly, Blockman Go showed declining trends in both downloads and active users. Weekly downloads dropped from 89 at the end of December to single digits by mid-January. Active users also decreased, from 1.2K in late December to 711 by the end of March. Revenue saw minor fluctuations, with the highest at $45 in early January.

These insights offer a snapshot of the market dynamics for sandbox games on Android in Slovenia during Q1 2022. For more detailed analysis and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022